Paul Software

I fell in love with programming at first sight in 1982 on an Apple ][+, and never looked back. Since then, I’ve done a wide variety of different kinds of programming: front end, back end, side end, runt end, mobile, desktop, web, data plumbing, scientific computing, algorithmic art, and assorted shenanigans. My projects don’t always involve cool fractals, but sometimes they do.

From industry I wandered sideways into teaching at Macalester College. These days I juggle my time, sometimes successfully, between building software and helping students learn to build it.

This software site, recently a wasteland of dead links, is undergoing a much-needed revamp. When it returns, I hope for it to include a place for a blog about software development, as well as links to cutting-edge, world-changing projects such as this one.